An environment mock-up for a 2D beat-'em-up project with Japanese fantasy themes. The piece is assembled using modular props and textures that can be rearranged/modified to create more variations of the environment.
Night lighting; with protagonist monk and example enemy yokai.
Night lighting; no characters.
Overcast lighting; with protagonist monk and example enemy yokai.
Overcast lighting; no characters.
Props page 1.
Note: The shrine gate was excluded from the final piece due to Shinto shrine structures being separate and not a part of Buddhist temple sites. The shrine gate, however, is still kept here in case it can find use elsewhere.
Props page 2.
Props page 3.
The first page of a character sheet for the protagonist monk.
The second page of a character sheet for the protagonist monk.